Lua error in a at line 80: module 'Module:Factiongfx/faction_tip_link.json' not found.The air became thick with the miasma of disease. However, the area became a swamp littered with rocks and thorn times. This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.Īt one time, there was a temple dedicated to light and life. In addition, any high elves seen near a moon well are attacked on sight. While visitors may come and go as they please for the most part, they are never allowed near moon wells. This spiritual heritage manifests in many small ways that foreigners may find unsettling - from how the buildings are constructed to mesh with the surrounding woods to a wildness that seems to lurk just beneath a quiet demeanor. Night elves run the inns, taverns, and shops, and their way of life is rooted in nature. Those allowed entry find Nighthaven hospitable, though a subdued and even eerie place. High elves are not allowed under any circumstances, and anyone smelling of arcane power is likewise turned away. They are very cautious of whom they let enter the village. Nighthaven has survived for centuries despite demon and undead attacks, and the night elves protect their home fiercely. Massive trees, ancients, and many forest beasts fill the surrounding woods. This city once held the largest concentration of night elves anywhere on Kalimdor.
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